Dani Davis
Article review 1
May 30, 2004
Citation
AR1: Kellerman A, (2004), Some
Questions and Answers for the New Year.
http://www.suite101.com/article.cfm/multimedia_education/106114
Introduction
In
this Article, Kellerman covers four topics pertaining to the use of multimedia
applications in education. First, she
defines multimedia, followed by interactivity.
She then goes on to discuss the aspects that educators should consider
when choosing multimedia for their classrooms.
This includes both the intended audience and the physical
environment. In my summary, I will
discuss these four aspects individually.
Summary
The
author gives an accurate, albeit concise definition of Multimedia. She defines Multimedia as, “content that contains multiple media and
that is interactive.” This broad
definition covers any technology that utilizes more the one stimulus, and
engages the student in some form of active rather than passive response.
Next,
Kellerman defines interactivity as the technology user being able to, “click a mouse or touch a screen, or in
some limited cases talk to a computer's speech recognition program to control
the navigation through. Some interactivity involves and end-user being able to
add content to the existing content.”
Kellerman acknowledges that currently, much of this interaction occurs
very slowly. However, she also
recognizes the fact that with the continuing advances in technology, users will
soon be “immersed” within the environment that they are interacting with. As
the author points out, the full potential of interactive multimedia has not yet
been tapped into.
According to
Kellerman, educators must consider several variables before buying any
multimedia software. First and foremost,
when purchasing a product, be sure that it will address the purposes for which
it will be used. Consider the goals and
objectives that the software must cover. Educators must also take their
intended audience into consideration when choosing which multimedia software to
order for their classroom. Obviously, the software should target the age and
cognitive levels of the students in the classroom. It is important to consider not only the age
and grade level of the students, but also the multiple intelligences and
learning styles found within the particular group of students who will be
utilizing the multimedia. After all, the
object is to capture and hold the attention of as many students as possible, to
maximize learning capabilities.
Lastly, an
educator must consider the capabilities and limitation of their work
environment. Kellerman states that many
teachers have limited “tools” and “resources” at their disposal. Often personal computers found in the classroom,
are outdated, and therefore, are not designed to support the latest
multimedia. Teachers need to know the
capabilities of the computers in their classroom, before shopping of new
multimedia products. Also, teachers must
acknowledge their skills, as well as those of the students. Multimedia is a great tool but the teacher
must possess the skills to use it effectively, and to teach students to use it
effectively.
Implications of
Choosing the Correct Multimedia by Author
The author feels
it is important to consider your goals, audience, and skills, as well as your
resources when choosing a multimedia application for the classroom. Kellerman feels that of all these thins are
given the appropriate amount of consideration, multimedia will become a powerful
interactive tool within your classroom environment.
My Reaction
I define
multimedia as any technology that incorporate the interactivity of the user,
while at the same time addressing all of the multiple intelligences of the
target audience. Any tool that is able to accomplish this goal is a very
effective teaching tool. It ensures that
all students’ prefer learning mediums are present. Thereby, the multimedia software is
succeeding in reaching the masses, leaving no child behind.
Although this was
a very thought provoking article, Kellerman failed to address an issue of great
importance to special educators. One of
the most important aspects to consider when I am choosing both software and
hardware for my classroom is whether or not my students who have special needs
will be able to effectively access it.
For my classroom the multimedia application will be useless if it cannot
be used in conjunction with assistive technology devices.
Aside from not addressing the use of multimedia with the special needs population, I agree with Kellerman on all but one point. With the emergence of virtual reality software, users are no longer limited to “mouse clicks and touch screens.” Instead, users are transported into the environment being displayed on the computer screen. It is true that this technology as not commonplace in the average American classroom, but the technology does currently exist. Multimedia is already a much more powerful tool than the author acknowledges.